Russell Turner, Ph.D.
Assistant Professor (1994-1997)
Computer Science and Electrical Engineering Department
University of Maryland Baltimore County
http://www.umbc.edu/~turner
mailto:turner@umbc.edu
Profile
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Projects
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Research
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Biographical Sketch
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Publications
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Resume
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CV
Biographical Sketch
After receiving his Master's in Computer Science from the University of
Massachusetts at Amherst in 1987, Dr. Turner worked as a Software
Engineer for
V.I. Corporation (later DataViews Corporation) in Northampton,
Massachusetts
developing dynamic data visualization and graphical user interface
software
tools. He then moved to Switzerland in 1989, where he worked as a
research assistant and doctoral candidate at the Computer Graphics
Laboratory of
the Swiss Federal Institute of Technology in Lausanne. After obtaining
his Doctorate in 1993, he moved back to the States where he worked as
Principal
Software Engineer for Amerinex A.I. in Amherst Massachusetts. In 1994
he
joined the faculty in the Computer Science and Electrical Engineering
Department
at UMBC. After working two years for Wigitek
Corporation as Vice President of Research and Development,
he joined Celera Genomics, of
Rockville,
Maryland, in 1999 where he headed the Visualization Team. In
2002 he moved to the Informatics Research group at Applied Biosystems
where he developed visualization tools for research in the areas of
comparative genomics and proteomics. Since 2004, he has worked at
the Johns Hopkins University Applied Physics Laboratory,
developing visualization and simulation tools. Currently, he is
a Principal Professional Staff in the Space Exploration Sector
At UMBC, Dr. Turner developed and taught the course Graphical
User Interface Programming, and taught the introductory level
computer
science courses Introduction to Computer Science in C and Data
Structures (in C++). He has also taught several advanced seminars
on
the subjects of 3D Animation and Virtual Environments, and supervised
student
projects in topics such as the 3D Interaction Toolkits, Virtual Reality
Modeling Language (VRML) and fabric simulation. For three years he
served
on the department's graduate admissions commitee reviewing graduate
student
applications.
Dr. Turner also conducted research in the areas of physics-based
character
animation and object-oriented software architectures for 3D
interaction.
He was recipient of a 3-year CAREER award from the NSF for development
of the Metis toolkit, and has sponsored several Research Assistants, a
Visiting Scholar and a Research Associate working in the areas of
virtual
reality and interactive physics-based animation.
Education
- B.S. Physics, University of Massachusetts, Amherst (9/84)
- M.S. Computer and Information Science, University of
Massachusetts (5/87)
- Ph.D. Computer Science, Swiss Federal Institute of Technology,
Lausanne.
(7/93)
Research Keywords
bioinformatics visualization, 3D character animation, GUI toolkit
design, 3D interaction, physics-based modeling.
Funded Research Activity
- Metis: An Object-Oriented 3D
Interaction
Toolkit
for Virtual Environment Research, sponsored by the National Science
Foundation
- Head-Tracked Stereo Viewing and 3D Interaction for Volumetric
Visualization
of CT Scan Data, in collaboration with Johns Hopkins University.