Russell Turner, Ph.D.
3709 Takoya Drive, Ellicott City, MD 21042
phone:
410-203-0260 http://www.umbc.edu/~turner
mailto:
turner@umbc.edu
Publications
and Presentations
- Florea L, et al (2004) Gene and Alternative Splicing Annotation
with AIR (Submitted for publication).
- Istrail S, Sutton GG, Florea L, et al (2004) Whole-genome shotgun
assembly and comparison of human genome assemblies. Proc Natl Acad
Sci U S A. 2004 Feb 17;101(7):1916-21. Epub 2004 Feb 09.
- Turner RJ (2002) The Celera Genome Browser: A Tool for
Visualizing and Annotating the Human Genome Bio-Informatics
Visualization Workshop Presented on May 30, 2002,
Human-Computer Interaction Lab, University of Maryland, College Park.
- Turner RJ, et al (2001) Visualization Challenges for a New
Cyberpharmaceutical Computing Paradigm. Proceedings of the IEEE
2001 Symposium on Parallel and Large-Data Visualization and Graphics
pp. 7-18, October 22-23, 2001, ACM SIGGRAPH, IEEE 01EX520, ISBN
0-7803-7223-9.
- Venter JC, Adams MD, Myers EW, et al (2001) The sequence of the
human genome. Science 291, pp1145-1434.
- Adams, MD et al (2000) The Genome Sequence of Drosophila
melanogaster. Science 287 pp2185-2195
- Turner R, Song L, Gobbetti E. (1999) Metis: An Object-Oriented
Toolkit for Constructing Virtual Reality Applications. Computer
Graphics Forum, 18(2): 121-131, June 1999.
- Turner R, Gobbetti E (1998) Interactive Construction and
Animation of Layered Elastically Deformable Characters. Computer
Graphics Forum, 17(2):135-152, June 1998.
- Turner R, Gobbetti E, Soboroff I, (1996) Head-Tracked Stereo
Viewing with Two-Handed 3D Interaction for Animated Character
Construction. Computer Graphics Forum, 15(3): 197-206, 470,
September 1996. Proceedings of the 1996 17th Annual Conference and
Exhibition of the European Association for Computer Graphics,
Eurographics'96, held in Poitiers, France.
- Gobbetti E, Turner R, (1997) Exploring Annotated 3D Environments
on the World-Wide Web using VRML In Jim Mayfield and Charles Nicholas,
editors, Intelligent Hypertext: Advanced Techniques for the
World-Wide Web. Volume 1326 of Lecture Notes in Computer
Science. Pages 31-46, Springer-Verlag Inc., New York, NY, USA,
1997.
- Turner R, (1995) LEMAN: A System For Constructing and Animating
Layered Elastic Characters. Computer Graphics: Developments in
Virtual Environments, R. A. Earnshaw and J. A. Vince (Eds.),
Proceedings of CGI 95, Leeds, England, pp 185-203, Academic Press, San
Diego, CA, June 1995.
- Turner R, Thalmann D. (1993) The Elastic Surface Layer Model for
Animated Character Construction. Proceedings of CG International,
Lausanne, Switzerland. Pages 399-412, Springer-Verlag 1993.
- Gobbetti E, Balaguer F, Mangili A, Turner R, (1993) Building an
Interactive 3D Animation System, In Bertrand Meyer and Jean-Marc
Nerson, editors, Object-Oriented Applications. Pages 211-242,
Prentice-Hall, Englewood Cliffs, NJ 07632, USA, 1993.
- Turner R, Gobbetti E, Balaguer F, Thalmann D. (1991)
Physically-Based Interactive Camera Control Using 3D Input Devices, In
N. M. Patrikalakis, editor, Scientific Visualization of Physical
Phenomena: Proceedings of CG International Tokyo. Pages 135-145.
Springer-Verlag Inc., 1991.
- LeBlanc A, Turner R, Thalmann D. (1991) Rendering Hair using
Pixel Blending and Shadow Buffers. Journal of Visualization and
Computer Animation Vol. 2, No. 3, 1991, pp 92-97, John Wiley.
- Gobbetti E, Turner R. (1991) Object-Oriented Design of Dynamic
Graphics Applications, in Daniel Thalmann and Nadia Magnenat-Thalmann,
editors, New Trends in Animation and Visualization.. Pages
43-58, Wiley, New York, NY, USA, 1992.
- Turner R, Gobbetti E, Balaguer F, Mangili A, Thalmann D,
Magnenat-Thalmann N. (1990) An Object Oriented Methodology Using
Dynamic Variables for Animation and Scientific Visualization, in Proceedings
Computer Graphics International. Pages 317-328. Springer-Verlag
Inc., 1990.