Illumination and Shading
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Combined Model with light source attenuation and atmospheric attenuation

I=Iamb+Idiff
=Iat ka Odt+fatt Ilt kd (N . L) Odt
where fatt = 1/dL2 or min( 1 / (C1 + C2 dL + C3 dL2), 1)
- where dL is distance to light L


far from light: little change
close to light: much change
=> accurate physically, but looks wrong

It' = So It + (1 - So) Idct

  • where Idct is the depth cue color
    • So = Sb + (Zo - Zb) (Sf - Sb) / (Zf - Zb)

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