Head-Tracked Stereo Viewing with Two-Handed 3D Interaction
Russell Turner, Enrico Gobbetti, Ian Soboroff
Proc. EUROGRAPHICS Conference August 96, Poitiers, France
Keywords
Interactive 3D Graphics, Stereoscopic Display, Head-Tracking, Two Hand
Input, Virtual Tools
Abstract
In this paper, we demonstrate a new interactive 3D desktop metaphor based
on two-handed 3D direct manipulation registered with head-tracked stereo
viewing. In our configuration, a six-degree-of-freedom head-tracker and
CrystalEyes shutter glasses are used to produce stereo images that dynamically
follow the user head motion. 3D virtual objects can be made to appear at
a fixed location in physical space which the user may view from different
angles by moving his head. The user interacts with the simulated 3D environment
using both hands simultaneously. The left hand, controlling a Spaceball,
is used for 3D navigation and object movement, while the right hand, holding
a 3D mouse, is used to manipulate through a virtual tool metaphor, the
objects appearing in front of the screen because of negative parallax.
In this way, both incremental and absolute interactive input techniques
are provided by the system. Hand-eye coordination is made possible by registration
between virtual and physical space, allowing a variety of complex 3D tasks
to be performed more easily and more rapidly than is possible using traditional
interactive techniques. The system has been tested using both Polhemus
Fastrak and Logitech ultrasonic input devices for tracking the head and
3D mouse.
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