Table of Contents
            Metis: An Object-Oriented Toolkit for Constructing Virtual Reality Applications 
        Abstract 
        Goals of Metis 
        Target Applications 
        Supported Functionality 
        Immersive VR Requirements 
        Design Features 
        Client-Server Architecture 
        System Diagram 
        Client-Server Diagram 
        Object-Oriented Design 
        Viewer Architecture 
        Example Scene DAG 
        Example Source Code 
        Example Source Code (Cont’d) 
        Constraint Graph 
        Node and Constraint Types 
        Implementation 
        Conclusion 
        Future Work 
        References 
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	 Author: Russell Turner 
    
	
	
	
	
	
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