Table of Contents
Metis: An Object-Oriented Toolkit for Constructing Virtual Reality Applications
Abstract
Goals of Metis
Target Applications
Supported Functionality
Immersive VR Requirements
Design Features
Client-Server Architecture
System Diagram
Client-Server Diagram
Object-Oriented Design
Viewer Architecture
Example Scene DAG
Example Source Code
Example Source Code (Cont’d)
Constraint Graph
Node and Constraint Types
Implementation
Conclusion
Future Work
References
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Author: Russell Turner
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