Table of Contents
LEMAN: A System for Constructing and Animating Layered Elastic Characters
Abstract
Outline
Motivation
LEMAN Goals
Real 3D Character Animation
Virtual 3D Character Animation
Anatomical Modelling
Artistic vs. Scientific Approach
Elastic Surface Layer Model
Previous Research
ESL Model Features
Anatomical Layers
User Environment
Commercial Systems
LEMAN User Environment
Constructing a Character
Video Examples
System Design
Design Features
Numerical Solution
Reaction Constraint Calculation
Conclusions
Character Animation
Simulation as an Interactive Tool
Future Work
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Author: Russell Turner
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