Goals
- Create a prototype of your pitched game
- Demonstrate key game features
- Effectively present game and prototype
Grading
10% | URCAD | ||
---|---|---|---|
10% | URCAD abstract | ||
20% | Game | ||
10% | Prototype is playable | ||
10% | Prototype is effective at showing the promise of the game | ||
60% | Presentation | ||
10% | Team is ready to give a professional presentation | ||
10% | Presentation is completed within time | ||
10% | Introduction of game, summarizing pitch | ||
10% | Update on changes from original pitch | ||
10% | Demo of key game elements | ||
10% | Future plans and needed resources | ||
10% | Selection | ||
10% | Game is picked |