Goals
- Create a prototype of your pitched game
- Demonstrate key game features
- Effectively present game and prototype
Grading
| 10% | URCAD | ||
|---|---|---|---|
| 10% | URCAD abstract | ||
| 20% | Game | ||
| 10% | Prototype is playable | ||
| 10% | Prototype is effective at showing the promise of the game | ||
| 60% | Presentation | ||
| 10% | Team is ready to give a professional presentation | ||
| 10% | Presentation is completed within time | ||
| 10% | Introduction of game, summarizing pitch | ||
| 10% | Update on changes from original pitch | ||
| 10% | Demo of key game elements | ||
| 10% | Future plans and needed resources | ||
| 10% | Selection | ||
| 10% | Game is picked | ||