Goals

  1. Get deeper into OpenGL
  2. Create a compressed texture from an uncompressed one
  3. Load compressed texture data into OpenGL

 

Rubrics

435 Rubric634 Rubric
WeightWhat WeightWhat
30%Assignment Basics 30%Assignment Basics
10%Process in 4x4 blocks 10%Process in 4x4 blocks
20%Build color palette 20%Build color palette
15%Selection bits 10%Selection bits
15%Pack block 10%Pack block
10%OpenGL calls 10%OpenGL calls
10%Texture manager
15%Optional Extra Credit 15%Optional Extra Credit