Last Updated:
Tue Nov 29 10:57 EST 2011
Thu Nov 17 18:59 EST 2011
Thu Nov 3 15:24 EDT 2011
Fri Oct 14 10:54 EDT 2011
Instructor: Dr. Marc Olano (olano@umbc.edu)
ITE 354 (455-3094); Office Hours: TuTh 1:00-2:00
TA: Jacob Thompson (thompso1@umbc.edu)
ITE 353 (455-8936); Office Hours: Wed 2:00-4:00
Prerequisite: MATH 221 (Linear Algebra), CMSC 313 (or other class covering C), CMSC 341 (Data Structures)
(Yes, we will make heavy use of the prerequisites)
Description: Introduction to graphics systems, rasterization, clipping, transformations, modeling, viewing, hidden surface removal, illumination, and shading. Emphasis on realistic, 3D image synthesis.
Grades: Grades will be based on programming assignments (55%), a midterm exam (15%), and a final exam (30%).
Assignments: Programming assignments require the use of the C/C++ programming language. These assignments may be time-consuming. START EARLY! A tentative list is given below:
Assignment | Weight | Description | Due Date |
---|---|---|---|
Assn 1 | 5% | Simple Scene | Sep 14 |
Assn 2 | 10% | Simple Ray Tracing | Sep 30 |
Assn 3 | 10% | Viewing | Oct 12 |
Assn 4 | 10% | Modeling | Nov 9 |
Assn 5 | 10% | Shading | Nov 23 |
Assn 6 | 10% | More Ray Tracing | Dec 9 |
Students taking the course for graduate credit (i.e. CMSC 634) will be expected to do extra readings and extra parts on each assignment.
You may find this grade checker useful for tracking your progress.
Assignments are to be submitted electronically by 11:59 PM on Wednesday of the week listed. Assignments submitted up to two days late (by Friday) will be penalized 15 percent of the possible score. Assignments more than two days late will receive a score of 0. Each student gets one free "late" (i.e. up to two days late without penalty, but still zero if later than two days) to apply to any of the assignments. Your free late must be claimed in writing or by email on or before the due date.
By enrolling in this course, each student assumes the responsibilities of an active participant in UMBC's scholarly community in which everyone's academic work and behavior are held to the highest standards of honesty. Cheating, fabrication, plagiarism, and helping others to commit these acts are all forms of academic dishonesty, and they are wrong.
All assignments and exams in the course are expected to be your INDIVIDUAL work. You may discuss assignments with anyone. Any help you receive, however, must be documented. At the beginning of the readme.txt submitted with each assignment, you must include a statement indicating the sources you used while working on it (excluding course staff and text) and the type of help you received from each. If you received no help, say so. Failure to include this statement with your assignment will result in your program being returned ungraded. For example, "I discussed the algorithms for this project with my study group, including student X and student Y. I also found some helpful descriptions on site.xyz."
Required reading from the book should be completed BEFORE the first date listed below for maximum benefit.
Date | Topic | Reading | Due |
---|---|---|---|
Sep 1 | RenderMan | 1 | |
Sep 6/8 | Overview / Math / Displays | 2-3, 5 | |
Sep 13/15 | Ray Tracing | 4 | Assn 1 |
Sep 20/22 | Transforms | 6 | |
Sep 27/29 | Viewing | 7 | Assn 2 |
Oct 4/6 | Assn 3 overview; Clipping | 8 | |
Oct 11/13 | Rasterization; Visibility | Assn 3 | |
Oct 18/20 | Review; MIDTERM | ||
Oct 25/27 | Modeling; | 12, 15, 16 | |
Nov 1/3 | Animation; Illumination, | 10, 17, 25 | |
Nov 8/10 | Shading | Assn 4 | |
Nov 15/17 | Texturing, Antialiasing | 9, 11 | |
Nov 22 | More Ray Tracing | 13 | Assn 5 |
Nov 29/Dec 1 | Light & Color; Perception | 20-23 | |
Dec 6/8 | Interactive Graphics & Games | 18, 19, 26 | |
Dec 13 | Review | ||
Dec 15 | Final Exam 10:30-12:30 PM |
There is a class web page, http://www.umbc.edu/~olano/435, (or 634) where you will find this syllabus online, except you can follow all of the links. Important announcements and updates will be made to this class web page throughout the semester. I will announce at the beginning of class if I make a significant change or addition.
There is a class mailing list cmsc435@lists.umbc.edu. Announcements will be made to this list, and you can also use it for public communication with your classmates, the TA and instructor. To prevent spam, you will only be able to send to the list from your umbc.edu email account. Please only send messages appropriate for the entire class to see, be sure to send messages about grades or other private matters directly to the instructor or TA.
Dr. Rheingans has some online notes from previous offerings of this course.
RenderMan Resources
|
OpenGL Resources |