CMSC313, Computer Organization & Assembly Language Programming, Fall 2012
Project 1: Nine's Complement
Also available in PDF.
Due: Thursday September 20, 2012 11:59pm
Objective
This project is a finger-warming exercise to make sure that everyone
can compile an assembly language program, run it through the debugger
and submit the requisite files using the systems in place for the
programming projects.
Assignment
For this project, you must do the following:
-
Modify the assembly language program toupper.asm as follows.
Replace all occurrences of the digits
0,
1,
2,
3,
4,
5,
6,
7,
8
and
9
with its nine's complement.
For example, the input string
I live on 1701 Enterprise Avenue. Call me at 867-5309.
should be converted to
I live on 8298 Enterprise Avenue. Call me at 132-4690.
Here, the nine's complement of a digit is difference between 9
and that digit. Thus, the nine's complement of 4 is 9 − 4 = 5, and
the nine's complement of 3 is 6 = 9 − 3. Non-digit characters
(e.g., alphabetic characters, punctuation marks) should be left
unchanged. Finally, recall that the input and output are strings of
ASCII characters. Thus, the 3 is the ASCII character '3' and is
stored as numerical value 51 in a single byte. It is not stored as
numerical value 3.
-
Using the UNIX script command, record some sample runs of your
program and a debugging session using gdb. In this session, you
should fully exercise the debugger. You must set several breakpoints,
single step through some instructions, use the automatic display
function and examine the contents of memory before and after processing.
The script command is initiated by the command script. This
puts you in a new UNIX shell which records every character typed or
printed to the screen. You exit from this shell by typing exit
at the UNIX prompt. A file named typescript is placed in the
current directory.
The source code for toupper.asm is available on the GL file
system in:
/afs/umbc.edu/users/c/h/chang/pub/cs313/
Turning in your program
Use the UNIX submit command on the GL system to turn in your
project. You should submit two files: 1) the modified assembly language
program and 2) the typescript file of your debugging session. The class
name for submit is cs313 and the project name is proj1.
The UNIX command to do this should look something like:
submit cs313 proj1 nines.asm typescript
Last Modified:
22 Jul 2024 11:28:26 EDT
by
Richard Chang
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